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Showing posts from February, 2022

A Short Foray Into 3D Flight Shooters

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I've long wanted to try out some of these console-centric franchises and games, but ended up not being a big fan of them overall. Each had its individual charms, but some problems too. I'll make some general points about Ace Combat Zero to return and compare to the first two Star Wars: Rogue Squadron games, and then Star Fox 64. I'd like to play some more similar games (Panzer Dragoon), but don't think it changes much about the core points here. Ace Combat Zero: The Balkan War (PS2) The controls for flight are nice, particularly leaning to turn just feels cool. Similar to set-up turns in racing games (turning left a bit before a sharp right turn to make it less sharp), it's a small bit of extra complexity without much of a tradeoff, but worthwhile for its nuance and how intuitive it is. Beyond that though, I really don't like the gameplay and a great soundtrack can't carry it. The structure, objectives and combat are a mess, and disparate elements don...