Games and Art
Originally published January 24, 2020. In this post I’ll reflect on how games could be seen as art, and how they fit (or do not fit) into art culture. Games as Art The core of art, for me, is its aesthetic intentions. It’s something that was conceived or created in order to appeal to our aesthetic sense, rather than as a practical tool/innovation. Whether it’s sad, scary, delightful, fun, beautiful, the whole range of aesthetic experiences apply. Games are largely created for these intentions, with the small exceptions of edugames and things like Kriegsspiel . Fun is often dismissed, because in other mediums fun is largely relegated to genre fiction/movies and other art that isn’t very respected, and some wouldn’t call art in the first place. But Football means too much to people to put it in the same box as brainless fun action movies like The Fast and the Furious (Universal Pictures, 2001). Decision making, physical mastery, pattern recognition and more ensure that game...